This has an advantage of being able to make more detailed maps, but I’m running into two problems.ġ - and I don’t think there’s anything that can be done about this, the terrain builder doesn’t seem to like terrains being defined by a set of 16 tiles (4x4) and prefers 9 (plus inside corners). At first I thought they were 32x32 and was ecstatic, but then realized the only way they can work is if they are 16x16. A few days ago I found some beautiful, free tiles for VX RPGMaker. I’m using pygame to build a 2D orthogonal strategy RPG along the lines of Shining Force. I’m not new to programming, but new to game programming.